Wizards were few and not even allowed to use their abilities, so that class is completly nonsensical. That would also increase faction diversity.Īnd maybe really controversial, but I always disliked the Wizard class from the CaH mode. Mounted Archers in general should only be available for factions with either a focus on archery or cavalry, as those are pretty strong and specialized units and shouldn't be available for any faction. While the Bomb-Throwers of Umbar are definetly a fun unit, they don't make that much sense in my opinion. So having a different name for that in a german translation would be great. The same with the literal translation of Cloud Break into German, which more or less means a really strong pour down. It might fit for Denethor but is weird nonetheless. The name of the Ivory Tower is a bit weird in German, because there is an idiom "sitting in an ivory tower", which means to be completly isolated and ignore everything around oneself. The mini dragons of the Goblins are also weird, as there shouldn't be that many dragons available as well as dragons not appearing in hordes. Personally I'd really love to see some inspirations taken from Edain for Angmar as the faction got a completly new and unique feeling with Edain with everything feeling part of a whole.Īnd I think Drogoth should be replaced by Smaug. Rogash is really crinshy too, the way he is. Just remove that character entirerly and replace him with a no-name generic Nazgul for Mordor and a human for Angmar. Instead I would add shield bearers.Īnd from RotWk I disliked Morgramir, he just seemed like a really bad character. And I wouldn't be sad if Gorkil disappears, too.Īnd I dislike the Uruk Death-Angels as they seem completly unfitting for Isengard. So just remove them to get space more other interesting units and beasts. Also a faction like goblins definetly doesn't need any ranged cavalry. The skorpion never appears anywhere in the lore, and the spiders are thinking being who wouldn't let anyone ride them at all. Spider Riders are the next unit that feels completly out of place, as well as Gorkil riding a giant Skorpion. I also disliked Barrow Wights as they have hardly anything in common with what they should stand for. I think, Angmars units should just be made single more powerfull monsters and the Half-trolls should be removed to give more space for more interesting creatures or units from Goblin-Town and Gundabad. The former were absolutly unfitting to be in battalions as they are wild beasts and the design of the latter is just horrible in my opinion. I also disliked the Isengard fortress as it resembels far too much the Orthanc which should be a unique building.Īll of those troll-hordes like Angmars Snow and Hill Troll hordes or the Halftroll Swords and Pikemen of the goblins. The evil creatures being created from mud feels just so wrong. I really disliked all the buildings with the pools of mud like the Mordor Orc Pit and the Giant Lair of the Goblin Faction.
![lotr bfme 2 rotwk cheap lotr bfme 2 rotwk cheap](https://media.moddb.com/images/mods/1/10/9223/logo.jpg)
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But can you come up with something new and even convince me? I like them even though it might not be lore friendly. Who knows, maybe your ideas spark inspiration within the Devteam and your idea ends up making it into the game? I know the team has questions about spider riders for example.
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#Lotr bfme 2 rotwk cheap mod#
Hey guys, I realized that since I became a mod I haven't put out as many discussion topics and ideas of my own, so let's get back to that.Įveryone loves the BFME games for different reasons.